This blog entry qualifies for some sort of ubergeek reward this year. Check out this video promoting the upcoming Star Wars: The Force Unleashed video game:
The exciting part (for me, anyway) is the mechanics that create the virtual environment of the game, which is a collaboration of three major physics emulators:
1. A program called Digital Molecular Matter tells wood to splinter, glass to shatter, metal to dent, etc.
2. A program called Havok makes sure that objects moved by The Force move according to Newton's Laws - that is, with The Force involved with actual physics.
3. A program called Euphoria gives non-player characters and enemies an advanced artificial intelligence, to deal with splintering wood, shattering glass, denting metal, projectiles thrown at them by The Force, and being thrown like a projectile by The Force.
The fanboys and fangirls of that long ago, far away galaxy would be more excited about the plot, which centers around Darth Vader's secret apprentice, who's going to kill more Jedi during the time between the Prequel Trilogy and the Original Trilogy. I guess having a secret apprentice is some sort of scandal in the Star Wars galaxy, like having a mistress or another family in another state. I suppose getting caught with a secret apprentice would be bad for Darth Vader's political career (it is an election year, after all).
Star Wars: The Force Unleashed will be unleashed this summer (the current release date is August 26, 2008) in the above physics-robust format for the Xbox 360 and Playstation 3, a less physics-robust but with lightsaber swinging action version for the Wii, and other consoles as well.
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